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Tuesday, July 28, 2020

work shop 5 - creating characters

1. Physical - soft / round edges
                  - looks like real mum
                  - normal height.
Costume - basic - no patterns 
                  - baggy loose clothing.
                  - mostly covers body 

colour / lighting - warm artificial light, dull
                           - colour tattletale - orange 

2. physical - sharper edges - head / nose / apron 
                    - patterns on outfit 
    costume - black / reds 
                   - loose / baggy gives idea of softness

colour / lighting - warm artificial 
                           - orange / yellow 

3. physical - paler skin 
                   - weigh shirt to hips / bum - accents beetle.
                   - pointing nose, back of the head, elbows

costume - pattern pdkadols, black white, red 
              - fits her figure better 
              - beetle shell - like layers 
              - shows more skin 

colour / lighting - bright, vibrant, cold, artificial - browns / peaches 

4. physical - stick figure lost all the fat 
                  - taller, long neck 
                  - hair, back of head, arms, elbows back of dress.

costume - pattern - black white, red 
                - shows more skin 
                - a lot tighter 
                - beetle shape on the back and collar 

colour / lighting - bright, warm, artificial, oranges 

5. physical - ugly spider like, needles, no fat, no skin 
                    - lots of sharp angles - head, joints taller 

costume - Tattered rags, barely there
colour / lighting - green black. cold light unnatural.

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